LONDON — The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. In a press release issued yesterday, The Khronos Group announced that they will soon be taking ...
Apple announced during its annual Worldwide Developers Conference that OpenGL, a longtime tool for game developers, will "no longer be used in active development" on MacOS and instead, encouraged them ...
SUNNYVALE, Calif. -- April 9, 2009 --AMD (NYSE: AMD) today announced its renewed commitment to the OpenGL 3D graphics API by offering OpenGL 3.0 support in ATI FirePro TM drivers. OpenGL is a leading ...
Intel showcased the benefits of the Vulkan API during SIGGRAPH 2015 and exemplified its viability as a mainstream alternative to OpenGL. The Stardust graphics demonstration was conducted on an Intel ...
One of the biggest pitfalls of portable gaming machines is their relative lack of portability; even if you can put up with the bulk of a gaming laptop, discrete graphics cards don't sip power -- they ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
One of the biggest expected announcements at SIGGRAPH(Opens in a new window) this week has been delayed: The Kronos Group has yet to release its Vulkan API. Fortunately, Imagination Technologies has ...
The Khronos Group has announced plans to create an open and royalty-free application programming interface for controlling mobile and embedded cameras and sensors, giving developers access to features ...