The model does not have access to 3D geometry, depth buffers, or PBR material properties, all of which are inferred or ...
Nvidia has confirmed that the new DLSS 5 algorithm is redrawing games based on a 2D image input and motion data. That's not great!
NVIDIA confirms DLSS 5 uses 2D frames and motion vectors, not full 3D data, raising questions about accuracy and control.
Eric Warner is a Journalist and Multimedia Producer based in New England with over seven years of experience producing stories for multiple print, online, radio, and video publications. Eric has been ...
Generative AI is starting to reshape gaming in a way that feels similar to what happened when NVIDIA introduced early GeForce GPUs. Back then, better hardware unlocked real-time 3D graphics and ...
Tencent has disclosed a new AAA game project, internally codenamed Project T, through listings on its recruitment platform. The title is described as a single-player action-adventure game built on ...
Marc Santos is a Guides Staff Writer from the Philippines with a BA in Communication Arts and over six years of experience in writing gaming news and guides. He plays just about everything, from ...
Daniel has been playing games for entirely too many years, with his Steam library currently numbering nearly 750 games and counting. When he's not working or watching anime, he's either playing or ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...